F# – Another Disappointment: Lazy Evaluation
After exploring “lazy” keyword in F#, I was up for some disappointments: <DISCLAIMER> Fast forward to the year 2012: people from Microsoft’s “try F#” team pointed out that I got […]
After exploring “lazy” keyword in F#, I was up for some disappointments: <DISCLAIMER> Fast forward to the year 2012: people from Microsoft’s “try F#” team pointed out that I got […]
Here is my view on F# after about two days of playing with it. Disclaimer: I am just starting with F#. Some annoyances I talk about may be really insignificant […]
I was on a very intense project which was abruptly canceled. So, now I can a) write to the blog again and b) do some interesting stuff. This post is […]
Left to themselves, things tend to go from bad to worseMurphy’s Law I was looking for a backup solution for a new computer with Windows 2008 Server. Naturally, first I […]
In the previous post I covered why CAB dependency injection is limited. Now let’s see why it is entangled with other stuff. There are several things I want to mention […]
I am currently working on a CAB-based project, and I must tell you I am very disappointed in CAB IoC capabilities. Its IoC functionality is a) limited and b) intermingled […]
C# coding style conventions I like how the main body of the book is divided into 9 chapters, and Chapter 9 is followed by Chapter A. Some would consider it […]
Common Design Patterns A number of “design patterns” are described in this section. I put the words “design patterns” in quotation marks, because the patterns are not described in a […]
I wanted to create a logger that writes either to a file, or to the System.Diagnostics.Trace. To my astonishment, I found that .NET class library does not have a TextWriter […]
I was playing with .NET 2.0 unmanaged hosting API. I am trying to customize assembly loading and “fix” some assemblies on the fly. I found an interesting gotcha, that I […]