Object Factory in Unity 2.x
A couple of days ago I spent some time trying to find how to make Unity call a factory method when user requests an object. Then I forgot about it, […]
A couple of days ago I spent some time trying to find how to make Unity call a factory method when user requests an object. Then I forgot about it, […]
If your addiction to data binding in XAML goes as far as to use indexers, eventually you may end up using a string with space (or other special character) as […]
I am writing a plugin-hosting WPF application. For variety of reasons I have to put plugin-ins into their own app domains. To name just a few: – plugin unload is […]
Here’s the weirdness in a nutshell (more details later). I have a host-plugin situation. The plugin is created in its own app domain. It does not have access to host […]
Here’s the exception I received today: System.Reflection.ReflectionTypeLoadException. Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. Isn’t it lovely? Do the authors […]
My web site was down for about 2 days, due to hurricane Sandy. Our town was affected only by strong winds: no major flooding or snow. The only inconvenience I […]
A couple of weeks ago I have found time to download release version of Windows 8 from MSDN that was available since August 15th. I installed in a virtual machine […]
At times I feel that software development is much, much harder than it should be. Ridiculous crappy annoyances await you on every corner, some of them many years old. We […]
I spent some time today trying to understand why my control’s size and/or position would refuse to change. A statement like control.Width = 42; would have absolutely no effect: the […]
In WPF/Silverlight we are all accustomed to writing things like Width=”{Binding foo}” and Text=”{Binding bar}”. The little Binding gremlins then actually access foo or bar property of the current data […]