.NET

I work on a project that uses Unity dependency injection framework. You get objects from container by calling Container.Resolve<SomeType>(). By default each call to Resolve() will return a new object. […]

As certain other “highly integrated” Microsoft technologies, entity framework seems to be high maintenance when it comes to refactoring and moving things around. To move an .emdx file from one […]

Popular belief (reinforced indirectly by MSDN) is that BackgroundWorker class will marshal the “progress” and “completed” events back to the calling thread. This turned out to be most certainly not […]

This will hopefully become a more organized article with code samples, but I need to record my results for now. Here’s the practical problem I encountered in the application I […]

After a long while I am back to dealing with databases directly from ADO.NET. Guys, this is ridiculous. Any serious library designed like that would be heckled. This is what […]