WPF

This is not as easy as it might have been. There is no Visible property on ModelVisual3D or GeometryModel3D. Approaches considered in this discussion on the Microsoft site include making […]

I was trying to draw a “raised” border around my control, something resembling a 3D window border in Windows. I.e. something like white on the outside, gray in the middle, […]

Dependency properties are a special feature of WPF that is similar in principal to regular .NET properties, with at least two functional distinctions: They support change notifications They support special […]

As I already mentioned, typing mesh positions by hand is not scalable, even for the simplest things like a cube. Meshes must be generated either by a tool or by […]

Lights, Camera, Model!

These are three main components of a WPF 3D scene. In fact, it should be more like “Lights, Camera, GeometryModel3D”, but “GeometryModel3D” looks ugly and messes up the rhythm of […]

Continuing to explore WPF, I wandered into the world of 3D. I decided to start small: let’s display a rotating cube. I built a little sample that is available here […]

Expression Blend: Setting Background

Setting window background in Expression Blend proved to be quite confusing. Of course, seasoned users would say it is beyond obvious and I am just an ignorant novice. This may […]