Coins

After a trip to Europe I ended up with a mix of US and Euro coins in my wallet. Sorting them out proved surprisingly easy: if you can quickly figure […]
After a trip to Europe I ended up with a mix of US and Euro coins in my wallet. Sorting them out proved surprisingly easy: if you can quickly figure […]
This is a continuation of the series about C++ rvalue references. First post, second post, third post. Rvalue references are unique, because if you have a variable of type T&&, […]
This is a continuation of the C++ series, previous post here. When I was working on the move semantics example, I ran into two familiar, yet forgotten “features” of C++ […]
This is a continuation of my previous post about rvalue references. As you may know, official C++ specification is not free: it costs upwards of $100, which, I dare to […]
This week-end I looked at C++ rvalue references and move semantics. Here’s the code, the good stuff is in matrix.h. Rvalue references seem useful, but way too treacherous. Any programming construct that raises […]
I absolutely detest the “what number/letter/picture comes next” type of puzzles. They are typically based on catching the pattern that the author had in mind when creating the puzzle. Well, […]
Remoting is about distributed objects, while WCF is about services. Remoting is capable of passing object instances between the client and the server, WCF is not. This distinction is much […]
In the last month or so I realized that I am having difficulty using GMail. I could not put my finger on it, until it hit me: look at the […]
After upgrading to a newer version of Unity, we found that our process began to fail with StackOverflowException. Investigation showed that it happened because the following registration behaves differently depending […]
This Friday I wrote a unit test and to my astonishment I have found that “a” < “A” < “ab”, with .NET InvariantCulture and InvariantCultureIgnoreCase string comparers. That means that .NET […]